Aladdin4D is a software program for modeling and rendering three-dimensional graphics and animations, for the Amiga platform. Aladdin 4D was originally created by Greg Gorby at Adspec Programming in Ohio. The 3D program was then acquired and updated by Nova Design, Inc.
Nova Design added many modern features and made it easier to use.
On December 17th, 2007 Nova Design sold all inventory, source code and intellectual property rights to DiscreetFX LLC. DiscreetFX is updating and releasing a new 6.0 version for Mac OS X, AmigaOS 4.x, MorphOS, AROS, Linux & Windows. The Windows version of Aladdin 4D will never be sold stand alone. Instead it will be included for free when you purchase the product for one of the other operating systems.
Aladdin 4D's Virtual Character Product Representative will finally get her name when version 6.0 ships.
Aladdin 4D is one of the few modern 3D applications for the Amiga platform, in the sense that it uses an OS-compliant GUI, it supports RTG displays, it utilizes the AmigaGuide Help system and features an Arexx port for scripting. Concerning the 3D features of the application:
- Infinite layering of surfaces: A surface of an object may have a virtually infinite amount of textures, shaders etc layered on it.
- Spline modelling tool.
- Importing of most postscript files, making the creation of logos easier.
- Unlimited number of working layers: multiple working areas containing only a portion of the scene, easing out the management and pace of objects during the creation of animation.
- Gaseous volumetrics with adjustable mass.
- Built-in particle system to simulate various effects like fireworks.
- Morphing capabilities in the animation system.
- Spline animation controls
Also, Aladdin 4D has advanced rendering features like motion blur, multiple pass supersampling, lens flares, 32-bit color support and a highly optimized 68k rendering engine.
Aladdin 4D supports the following 3D formats: Aladdin 4D, Lightwave3D, GEO, EPS, DEM, Draw4D-Pro and Draw4D, 3D Studio for either loading or loading and saving. Image Formats supported for loading and saving: IFF/ILBM (palette mapped and 24-bit formats), JPEG and Video Toaster Framestores.
Aladdin 4D supports exchange of data with ImageFX, Amiga Lightwave 3D/Video Toaster, World Construction Set and all programs that support Nova Design's "Magic" protocol for buffer sharing.
Aladdin 4D latest version runs on any Amiga platform or an emulated one, like Amiga Forever, UAE (including WinUAE & E-UAE), and also on the Draco and Pegasos or Mac Mini G4 systems running MorphOS.
Aladdin 4D 6.0 Mult-platform will be an entry level package that may not have all the modern features similar programs do, but enough to get someone introduced to the 3D graphics world and create a portfolio. The submission of new ideas and features for the next version has already begun in the Aladdin 4D forums
Aladdin 4D is a entry level, easy to use beginners 3D animation software package. Customers that want the latest tech in 3D animation / modeling / rendering software should purchase NewsTek's Emmy award winning LightWave 3D.
Amiga Virtual Machine
Aladdin 4D 5.x works with classic machines running Amiga OS 3.x or Amiga Virtual Machines via Amiga Forever or WinUAE/P-UAE/UAE. It also works with MorphOS, Amiga OS 4.x & AROS.
Aladdin 4D 6.0 will work native on the platforms listed below.
OS X Mavericks
Amiga OS 4.x
Windows (Never sold!, instead included free with purchase of version for other platforms). Windows version will not be a Metro/Moden App and will work best with Windows 7 & XP. It may work on Windows 8 but won't be tested or support for that OS version.
Please don't forget, Never means Forever!
Aladdin 4D 6.0 Current Status listed below.
Aladdin 4D 6.0 Stable Release 188.8.131.52 (Internal Beta) / Janurary 17th, 2013.
Please Note - Over 3000 man hours of development time have gone into the coding & updating of Aladdin 4D 6.0. Aladdin 4D is being modernized and brought into the 21st Century.